![]() This is a subject that I've heard a lot of hearsay on but no solid sources of law. Since this is a Civ V clone, you can search Google for how to play Civ V and there are loads of answers =)Īlternatively, you could join us on Discord and ask there =D Aren't you basically making a Civ V clone? Is that even legal? ![]() How can I learn to play? Where's the wiki?Īll the tutorial information is available in-game at menu > civilopedia > tutorialsĪll the information is included in the amazing Civ V wiki Will you implement Civ VI?Ĭonsidering how long it took to get this far, no. We need a clear-cut criteria to decide what to work on and what not to work on. Not many can actually implement stuff.Īs an open source project, this stuff is done in our spare time, of which there isn't much. Having a clear vision is important for actually getting things done.Īnyone can make a suggestion. If not, then the feature won't be added to the base game - possibly it will be added as a way to mod the game, which is constantly expanding Why not? This is its own game, why not add features that weren't in Civ V? Steam has decided that they don't want to host Unciv, they probably don't want to risk legal issues with Firaxis (although those should be non-existent, see below) Will you implement ? It means paying money to Apple, yet another release path,Īnd since I don't have an IOS device it means I can't test it properly. Build from scratch if that's your thing. ![]() Jars, APKs and Windows/Linux builds also available in Releases (run jar with java -jar Unciv.jar) - not recommended since we update frequently and you will quickly become out-of-date.Windows/Linux - itch.io, Flatpak via Flathub, or AUR.If not, you can help by spreading the word - vote for Unciv where you can, mention it on Reddit or Twitter etc, and help us with new ideas of how to get the word out! FAQ How do I install? You can join us in any of the open issue, or work on improving anything you want - once you're finished, issue a pull request and it'll go into the next version! BNW mechanics - trade routes, world congress, etc.G&K mechanics - espionage, small other changes (see #4697).Finishing off Vanilla mechanics - mostly done!.UI+UX improvements ( suggestions welcome!).Polish! As you may have noticed, Unciv is fully functional but rough around the edges.If you want a small, fast, moddable, FOSS, in-depth 4X that can still run on a potato, you've come to the right place :) What's the roadmap? If you're in the market for high-res graphics, amazing soundtracks, animations etc, I highly recommend Firaxis's Civ-V-like game, "Civilization V". An open source, moddability-focused Android and Desktop remake of Civ V, made with LibGDX Is this any good?ĭepends what you're looking for.
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